FViewportCameraTransform::TransitionToLocation

Animates from the current location to the desired location

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

void TransitionToLocation
(
    const FVector & InDesiredLocation,
    TWeakPtr< SWidget > EditorViewportWidget,
    bool bInstant
)

Remarks

Animates from the current location to the desired location

Parameters

Parameter

Description

InDesiredLocation

The location to transition to

bInstant

If the desired location should be set instantly rather than transitioned to over time

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