| FViewportCursorLocation
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
struct FViewportCursorLocation
Contains information about a mouse cursor position within a viewport, transformed into the correct coordinate system for the viewport.
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FViewportCursorLocation ( |
Name | Description | |
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~FViewportCursorLocation() |
Name | Description | ||
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const FIntPo... |
GetCursorPos() |
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const FVecto... |
GetDirection() |
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const FVecto... |
GetOrigin() |
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FEditorViewp... |
GetViewportClient() |
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ELevelViewpo... |
GetViewportType() |