FWeakGraphPinPtr::Get

Method to obtain the actual object reference from the weak pointer.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h

Include

#include "EdGraphUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp

Syntax

UEdGraphPin * Get()

Remarks

Method to obtain the actual object reference from the weak pointer. Will attempt to fix up the pin object reference if it's no longer valid, otherwise returns NULL

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