Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h |
Include |
#include "EdGraphUtilities.h" |
struct FWeakGraphPinPtr
A weak reference to a UEdGraphPin object that can remain valid through pin connection state changes that might trigger owner node reconstruction
Name | Description | |
---|---|---|
|
FWeakGraphPinPtr() |
Default constructor |
|
FWeakGraphPinPtr ( |
Construct from another weak pointer |
|
FWeakGraphPinPtr ( |
Construct from a UEdGraphPin object pointer |
Name | Description | ||
---|---|---|---|
|
operator class UEdGraphPin *() |
Cast to object pointer type |
|
|
operator!= ( |
Compare weak pointers for inequality |
|
|
operator= ( |
Assign from another weak pointer |
|
|
operator= ( |
Assign from a UEdGraphPin object pointer |
|
|
operator== ( |
Compare weak pointers for equality |
|
|
UEdGraphPin ... |
operator->() |
Arrow operator |