FWidget::AddReferencedObjects

[FGCObject](API\Runtime\CoreUObject\UObject\FGCObject) interface: Serializes the widget reference so they dont get garbage collected.

Windows
MacOS
Linux

Override Hierarchy

FGCObject::AddReferencedObjects()

FWidget::AddReferencedObjects()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h

Include

#include "UnrealWidget.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealWidget.cpp

Syntax

virtual void AddReferencedObjects
(
    FReferenceCollector & Collector
)

Remarks

FGCObject interface: Serializes the widget reference so they dont get garbage collected.

Serializes the widget references so they don't get garbage collected.

Parameters

Parameter

Description

Ar

FArchive to serialize with

Ar

FArchive to serialize with

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