EFBXNormalGenerationMethod::Type

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxMeshImportData.h

Include

#include "Factories/FbxMeshImportData.h"

Syntax

namespace EFBXNormalGenerationMethod
{
    enum Type
    {
        BuiltIn,
        MikkTSpace,
    }
}

Values

Name

Description

BuiltIn

Use the legacy built in method to generate normals (faster in some cases)

MikkTSpace

Use MikkTSpace to generate normals and tangents

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