FImportImage::Init2DWithParams

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureFactory.h

Include

#include "Factories/TextureFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp

Syntax

void Init2DWithParams
(
    int32 InSizeX,
    int32 InSizeY,
    ETextureSourceFormat InFormat,
    bool InSRGB
)

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