| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimMontageFactory.h |
Include |
#include "Factories/AnimMontageFactory.h" |
class UAnimMontageFactory : public UFactory
Name | Description | ||
---|---|---|---|
|
USkeletalMesh &... |
PreviewSkeletalMesh |
The preview mesh to use with this animation |
|
UAnimSequence &... |
SourceAnimation |
Used when creating a montage from an AnimSequence, becomes the only AnimSequence contained |
|
TargetSkeleton |
Name | Description | |
---|---|---|
|
UAnimMontageFactory ( |
Name | Description | ||
---|---|---|---|
|
EnsureStartingSection ( |
Ensure there is at least one section in the montage and that the first section starts at T=0.f |
Name | Description | ||
---|---|---|---|
|
ConfigureProperties() |
Opens a dialog to configure the factory properties. |
|
|
UObject *... |
FactoryCreateNew ( |
Create a new object by class. |