| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/AnimSequenceFactory.h |
Include |
#include "Factories/AnimSequenceFactory.h" |
class UAnimSequenceFactory : public UFactory
Name | Description | ||
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USkeletalMesh &... |
PreviewSkeletalMesh |
The preview mesh to use with this animation |
|
TargetSkeleton |
Name | Description | |
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UAnimSequenceFactory ( |
Name | Description | ||
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ConfigureProperties() |
Opens a dialog to configure the factory properties. |
|
|
UObject *... |
FactoryCreateNew ( |
Create a new object by class. |
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ShouldShowInNewMenu() |
Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew). |