Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFactory.h |
Include |
#include "Factories/BlueprintFactory.h" |
class UBlueprintFactory : public UFactory
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TSubclassOf< cl... |
ParentClass |
The parent class of the created blueprint. |
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UBlueprintFactory ( |
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IsMacroFactory() |
Hook for derived classes to indicate if they want to skip some filtering that is unnecessary for macro libraries. |
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ConfigureProperties() |
Opens a dialog to configure the factory properties. |
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UObject *... |
FactoryCreateNew ( |
Create a new object by class. |
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UObject *... |
FactoryCreateNew ( |
Create a new object by class. |