| UFactory::GetDisplayName()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/CSVImportFactory.h |
Include |
#include "Factories/CSVImportFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/CSVImportFactory.cpp |
virtual FText GetDisplayName() const
Returns the name of the factory for menus