| UDataTableFactory::MakeNewDataTable()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeDataTableFactory.h |
Include |
#include "Factories/CompositeDataTableFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/CompositeDataTableFactory.cpp |
virtual UDataTable * MakeNewDataTable
(
UObject * InParent,
FName Name,
EObjectFlags Flags
)