Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxFactory.h |
Include |
#include "Factories/FbxFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxFactory.cpp |
UObject * ImportANode
(
UnFbx::FFbxImporter * FbxImporter,
TArray< void * > VoidNodes,
UObject * InParent,
FName InName,
EObjectFlags Flags,
struct FScopedSlowTask & SlowTask,
UObject * InMesh,
int LODIndex
)