bBakePivotInVertex

* Experimental - If this option is true the inverse node rotation pivot will be apply to the mesh vertices.

Windows
MacOS
Linux

Syntax

bool bBakePivotInVertex

Remarks

  • Experimental - If this option is true the inverse node rotation pivot will be apply to the mesh vertices. The pivot from the DCC will then be the origin of the mesh.

"TransformVertexToAbsolute" must be false.

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