UFbxSceneImportFactory::ImportAllStaticMesh

Import all static mesh from the fbx scene

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h

Include

#include "Factories/FbxSceneImportFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxSceneImportFactory.cpp

Syntax

void ImportAllStaticMesh
(
    void * VoidRootNodeToImport,
    void * VoidFbxImporter,
    EObjectFlags Flags,
    int32 & NodeIndex,
    int32 & InterestingNodeCount,
    TSharedPtr< FFbxSceneInfo > SceneInfo
)

Remarks

Import all static mesh from the fbx scene

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