ImportContentType

Filter the content we want to import from the incoming FBX skeletal mesh.

Windows
MacOS
Linux

Syntax

TEnumAsByte< enum EFBXImportContentType > ImportContentType

Remarks

Filter the content we want to import from the incoming FBX skeletal mesh.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss