UPhysicalMaterialMaskFactory::CanReimport

Check to see if the handler is capable of reimporting the object

Windows
MacOS
Linux

Override Hierarchy

FReimportHandler::CanReimport()

UPhysicalMaterialMaskFactory::CanReimport()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/PhysicalMaterialMaskFactory.h

Include

#include "Factories/PhysicalMaterialMaskFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp

Syntax

virtual bool CanReimport
(
    UObject * Obj,
    TArray< FString > & OutFilenames
)

Remarks

Check to see if the handler is capable of reimporting the object

Returns

true if this handler is capable of reimporting the provided object

Parameters

Parameter

Description

Obj

Object to attempt to reimport

OutFilenames

The filename(s) of the source art for the specified object

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