UPreviewMeshCollectionFactory::ShouldShowInNewMenu

Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew).

Windows
MacOS
Linux

Override Hierarchy

UFactory::ShouldShowInNewMenu()

UPreviewMeshCollectionFactory::ShouldShowInNewMenu()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/PreviewMeshCollectionFactory.h

Include

#include "Factories/PreviewMeshCollectionFactory.h"

Syntax

virtual bool ShouldShowInNewMenu() const

Remarks

Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew).

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