| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/PreviewMeshCollectionFactory.h |
Include |
#include "Factories/PreviewMeshCollectionFactory.h" |
class UPreviewMeshCollectionFactory : public UFactory
Name | Description | ||
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TWeakObjectPtr<... |
CurrentSkeleton |
The current skeleton we are creating collections for |
Name | Description | |
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UPreviewMeshCollectionFactory ( |
Name | Description | ||
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ConfigureProperties() |
Opens a dialog to configure the factory properties. |
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UObject *... |
FactoryCreateNew ( |
Create a new object by class. |
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GetDisplayName() |
Returns the name of the factory for menus |
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GetToolTip() |
Returns the tooltip text description of this factory |
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ShouldShowInNewMenu() |
Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew). |