| FReimportHandler::Reimport()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSkeletalMeshFactory.h |
Include |
#include "Factories/ReimportFbxSkeletalMeshFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
virtual EReimportResult::Type Reimport
(
UObject * Obj,
int32 SourceFileIndex
)
Attempt to reimport the specified object from its source
EReimportResult::Succeeded if this handler was able to handle reimporting the provided object, EReimportResult::Failed if this handler was unable to handle reimporting the provided object or EReimportResult::Cancelled if the handler was cancelled part-way through re-importing the provided object.
Parameter |
Description |
---|---|
Obj |
Object to attempt to reimport |