UReimportTextureFactory::Reimport

Reimports specified texture from its source material, if the meta-data exists

Windows
MacOS
Linux

Override Hierarchy

FReimportHandler::Reimport()

UReimportTextureFactory::Reimport()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportTextureFactory.h

Include

#include "Factories/ReimportTextureFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp

Syntax

virtual EReimportResult::Type Reimport
(
    UObject * Obj
)

Remarks

Reimports specified texture from its source material, if the meta-data exists

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