| FReimportHandler::Reimport()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportTextureFactory.h |
Include |
#include "Factories/ReimportTextureFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
virtual EReimportResult::Type Reimport
(
UObject * Obj
)
Reimports specified texture from its source material, if the meta-data exists