UReimportVectorFieldStaticFactory::SetReimportPaths

Sets the reimport path(s) for the specified object

Windows
MacOS
Linux

Override Hierarchy

FReimportHandler::SetReimportPaths()

UReimportVectorFieldStaticFactory::SetReimportPaths()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportVectorFieldStaticFactory.h

Include

#include "Factories/ReimportVectorFieldStaticFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/VectorFieldFactory.cpp

Syntax

virtual void SetReimportPaths
(
    UObject * Obj,
    const TArray< FString > & NewReimportPaths
)

Remarks

Sets the reimport path(s) for the specified object

Parameters

Parameter

Description

Obj

Object for which to change the reimport path(s)

NewReimportPaths

The new path(s) to set on the object

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