| USceneImportFactory::ImportsAssets()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/SceneImportFactory.h |
Include |
#include "Factories/SceneImportFactory.h" |
virtual bool ImportsAssets() const
whether or not this scene importer can also create assets and thus must ask the user where they want to place content