| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/SlateBrushAssetFactory.h |
Include |
#include "Factories/SlateBrushAssetFactory.h" |
class USlateBrushAssetFactory : public UFactory
Factory for creating SlateBrushAssets
Name | Description | ||
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UTexture2D *... |
InitialTexture |
An initial texture to assign to the newly created slate brush |
Name | Description | |
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USlateBrushAssetFactory ( |
Name | Description | ||
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ConfigureProperties() |
Opens a dialog to configure the factory properties. |
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UObject *... |
FactoryCreateNew ( |
Create a new object by class. |
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GetDisplayName() |
Returns the name of the factory for menus |