| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/Texture2dFactoryNew.h |
Include |
#include "Factories/Texture2dFactoryNew.h" |
class UTexture2DFactoryNew : public UFactory
Texture2DFactoryNew.
Name | Description | |
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UTexture2DFactoryNew ( |
Name | Description | ||
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|
UObject *... |
FactoryCreateNew ( |
Create a new object by class. |
|
ShouldShowInNewMenu() |
Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew). |