UTextureRenderTargetFactoryNew

TextureRenderTargetFactoryNew.

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UFactory

UTextureRenderTargetFactoryNew

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/TextureRenderTargetFactoryNew.h

Include

#include "Factories/TextureRenderTargetFactoryNew.h"

Syntax

class UTextureRenderTargetFactoryNew : public UFactory

Remarks

TextureRenderTargetFactoryNew.

Variables

Name Description

Public variable

uint8

 

Format

Pixel format of the texture render target

Public variable

int32

 

Height

Height of the texture render target

Public variable

int32

 

Width

Width of the texture render target

Constructors

Name Description

Public function

UTextureRenderTargetFactoryNew

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UFactory

Name Description

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss