UWorldFactory

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/WorldFactory.h

Include

#include "Factories/WorldFactory.h"

Syntax

class UWorldFactory : public UFactory

Variables

Name Description

Public variable

bool

 

bInformEngineOfWorld

Public variable

ERHIFeatureLeve...

 

FeatureLevel

Public variable

TEnumAsByte< EW...

 

WorldType

Constructors

Name Description

Public function

UWorldFactory

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UFactory

Name Description

Public function Virtual

bool

 

ConfigureProperties()

Opens a dialog to configure the factory properties.

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

Public function Virtual Const

FText

 

GetToolTip()

Returns the tooltip text description of this factory

Public function Virtual Const

FString

 

GetToolTipDocumentationExcerpt()

Returns the documentation excerpt that should be use for the rich tool tip for this factory

Public function Virtual Const

FString

 

GetToolTipDocumentationPage()

Returns the documentation page that should be use for the rich tool tip for this factory

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss