Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxAnimUtils.h |
Include |
#include "FbxAnimUtils.h" |
namespace FbxAnimUtils
{
void FbxAnimUtils::ExtractAttributeCurves
(
fbxsdk::FbxNode * InNode,
bool bInDoNotImportCurveWithZero,
TFunctionRef< void &)> ImportFunction
)
}
Helper function that extracts custom attribute curves from a specified Fbx node, omiting attributes directly applied to the bones.
Parameter |
Description |
---|---|
InNode |
The node to extract curves from |
bInDoNotImportCurveWithZero |
Whether to skip zero-valued curves |
ImportFunction |
Function called to perform operations on the extracted curve(s) |