Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/ParamParser.cpp |
Get a floating-point vector (X Y Z)
this will return the current location in the stream after having processed the Vector out of it
Parameter |
Description |
---|---|
The |
stream which has the vector in it |
this |
is an out param which will have the FVector |