HWidgetAxis

Widget hit proxy.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/UnrealWidget.h

Include

#include "UnrealWidget.h"

Syntax

struct HWidgetAxis : public HHitProxy

Remarks

Widget hit proxy.

Variables

Name Description

Public variable

EAxisList::Type

 

Axis

Public variable

uint32: 1

 

bDisabled

Constructors

Name Description

Public function

HWidgetAxis

(
    EAxisList::Type InAxis,
    bool InbDisabled,
    EHitProxyPriority InHitProxy
)

Functions

Name Description

Public function Virtual Const

HHitProxyTyp...

 

GetType()

Public function Static

HHitProxyTyp...

 

StaticGetType()

Overridden from HHitProxy

Name Description

Public function Virtual Const

bool

 

AlwaysAllowsTranslucentPrimitives()

Method that specifies whether the hit proxy always allows translucent primitives to be associated with it or not, regardless of any other engine/editor setting.

Public function Virtual

EMouseCursor...

 

GetMouseCursor()

Override to change the mouse based on what it is hovering over.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss