Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Utils.h |
Include |
#include "Utils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Utils.cpp |
virtual void CalcVectors
(
FSceneView * SceneView,
const FViewportClick & Click,
FVector & LocalManDir,
FVector & WorldManDir,
float & DragDirX,
float & DragDirY
)
Utility for calculating drag direction when you click on this widget.