| ICommonEditorViewportToolbarInfoProvider::OnFloatingButtonClicked()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SCommonEditorViewportToolbarBase.h |
Include |
#include "SCommonEditorViewportToolbarBase.h" |
void OnFloatingButtonClicked()
Called to inform the host that a button was clicked (typically used to focus on a particular viewport in a multi-viewport setup)