ICommonEditorViewportToolbarInfoProvider::OnFloatingButtonClicked

Called to inform the host that a button was clicked (typically used to focus on a particular viewport in a multi-viewport setup)

Windows
MacOS
Linux

Override Hierarchy

ICommonEditorViewportToolbarInfoProvider::OnFloatingButtonClicked()

SGroomEditorViewport::OnFloatingButtonClicked()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SCommonEditorViewportToolbarBase.h

Include

#include "SCommonEditorViewportToolbarBase.h"

Syntax

void OnFloatingButtonClicked()

Remarks

Called to inform the host that a button was clicked (typically used to focus on a particular viewport in a multi-viewport setup)

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