IComponentAssetBroker::GetSupportedAssetClass

Reports the component class this broker knows how to handle Reports the asset class this broker knows how to handle

Windows
MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ComponentAssetBroker.h

Include

#include "ComponentAssetBroker.h"

Syntax

UClass * GetSupportedAssetClass()

Remarks

Reports the component class this broker knows how to handle Reports the asset class this broker knows how to handle

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