Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/IPackageAutoSaver.h |
Include |
#include "IPackageAutoSaver.h" |
Update the file on disk that's used to restore auto-saved packages in the event of a crash
Parameter |
Description |
---|---|
bRestoreEnabled |
Is the restore enabled, or is it disabled because we've shut-down cleanly, or are running under the debugger? |