| IModularFeature
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
Include |
#include "IPropertyAccessEditor.h" |
class IPropertyAccessEditor : public IModularFeature
Editor support for property access system
Name | Description | |
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~IPropertyAccessEditor() |
Name | Description | ||
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EPropertyAcc... |
GetPinTypeCompatibility ( |
Get the compatibility of the two supplied pin types. Ordering matters for promotion (A->B). |
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EPropertyAcc... |
GetPropertyCompatibility |
Get the compatibility of the two supplied properties. Ordering matters for promotion (A->B). |
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TSharedRef< ... |
MakePropertyBindingWidget ( |
Make a property binding widget. |
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MakeStringPath ( |
Makes a string path from a binding chain. |
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EPropertyAcc... |
ResolveLeafProperty ( |
Resolve a property path to a structure, returning the leaf property and array index if any. |