Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/SourceCodeNavigation.h |
Include |
#include "SourceCodeNavigation.h" |
virtual bool NavigateToStruct
(
const UScriptStruct * InStruct
)
Asynchronously navigates to a UScriptStruct in an IDE or text editor.
True if the struct can be handled by this handler.
Parameter |
Description |
---|---|
InStruct |
Struct to which to navigate. |