Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ImportUtils/SkelImport.h |
Include |
#include "ImportUtils/SkelImport.h" |
class FSkelMeshOptionalImportData
Optional data passed in when importing a skeletal mesh LDO
Name | Description | ||
---|---|---|---|
|
MaxBoneCountPerChunk |
||
|
RawMeshInfluencesData |
Extra data used for importing extra weight/bone influences |
Name | Description | |
---|---|---|
|
FSkelMeshOptionalImportData() |