FSkelMeshOptionalImportData

Optional data passed in when importing a skeletal mesh LDO

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ImportUtils/SkelImport.h

Include

#include "ImportUtils/SkelImport.h"

Syntax

class FSkelMeshOptionalImportData

Remarks

Optional data passed in when importing a skeletal mesh LDO

Variables

Name Description

Public variable

int32

 

MaxBoneCountPerChunk

Public variable

FSkeletalMeshIm...

 

RawMeshInfluencesData

Extra data used for importing extra weight/bone influences

Constructors

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