FBacktrackMap::NotifyIntermediateObjectCreation

Update the source backtrack map to

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h

Include

#include "Kismet2/CompilerResultsLog.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp

Syntax

void NotifyIntermediateObjectCreation
(
    UObject * NewObject,
    UObject * SourceObject
)

Remarks

Update the source backtrack map to

that NewObject was most closely generated/caused by the SourceObject Update the source backtrack map to note that NewObject was most closely generated/caused by the SourceObject

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