Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetReinstanceUtilities.h |
Include |
#include "Kismet2/KismetReinstanceUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetReinstanceUtilities.cpp |
Attempts to copy as many properties as possible from the old object to the new. Use during BP compilation to copy properties from the old CDO to the new one.
Parameter |
Description |
---|---|
OldObject |
The old object to copy properties from |
NewObject |
The new Object to copy properties to |
bClearExternalReferences |
If true then attempt to replace references to old classes and instances on this object with the corresponding new ones |
bForceDeltaSerialization |
If true the delta serialization will be used when copying |