Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetReinstanceUtilities.h |
Include |
#include "Kismet2/KismetReinstanceUtilities.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/KismetReinstanceUtilities.cpp |
Moves CDOs aside to immutable versions of classes(REINST_) so that the CDO's can safely be GC'd. These
REINST classes will be re-parented to a native parent that we know will not be churning through this function again later, so we avoid O(N^2) processing of REINST classes. Maps each given `SKEL class to its appropriate `REINST_ version of itself