Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void CreateMatchingFunction
(
UK2Node_CallFunction * InNode,
TSubclassOf< class UEdGraphSchema > InSchemaClass
)
Creates a new function graph with a signature that matches InNode
Parameter |
Description |
---|---|
InNode |
Node to copy signature from |
InSchemaClass |
The schema for the new graph |