Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static UEdGraph * CreateNewGraph
(
UObject * ParentScope,
const FName & GraphName,
TSubclassOf< class UEdGraph > GraphClass,
TSubclassOf< class UEdGraphSchema > SchemaClass
)
Creates a new empty graph.
null if it fails, else.
Parameter |
Description |
---|---|
ParentScope |
The outer of the new graph (typically a blueprint). |
GraphName |
Name of the graph to add. |
SchemaClass |
Schema to use for the new graph. |