FBlueprintEditorUtils::EnsureCachedDependenciesUpToDate

Ensures, that CachedDependencies in BP are up to date

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static void EnsureCachedDependenciesUpToDate
(
    UBlueprint * Blueprint
)

Remarks

Ensures, that CachedDependencies in BP are up to date

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss