Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void FindImplementedInterfaces
(
const UBlueprint * Blueprint,
bool bGetAllInterfaces,
TArray< UClass * > & ImplementedInterfaces
)
Build a list of all interface classes either implemented by this blueprint or through inheritance
Parameter |
Description |
---|---|
Blueprint |
The blueprint to find interfaces for |
bGetAllInterfaces |
If true, get all the implemented and inherited. False, just gets the interfaces implemented directly. |
ImplementedInterfaces |
The interfaces implemented by this blueprint |