FBlueprintEditorUtils::FindLocalVariable

Returns a local variable

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static FBPVariableDescription * FindLocalVariable
(
    const UBlueprint * InBlueprint,
    const UStruct * InScope,
    const FName InVariableName,
    class UK2Node_FunctionEntry ** OutFunctionEntry
)

Remarks

Returns a local variable

Returns

The local variable description

Parameters

Parameter

Description

InBlueprint

Blueprint to search for the local variable

InScope

Local variable's scope

InVariableName

Name of the variable to search for

OutFunctionEntry

Optional output parameter. If not null, the found function entry is returned.

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