FBlueprintEditorUtils::FindLocalVariableGuidByName

Finds a local variable Guid using the variable's name

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static FGuid FindLocalVariableGuidByName
(
    UBlueprint * InBlueprint,
    const UStruct * InScope,
    const FName InVariableName
)

Remarks

Finds a local variable Guid using the variable's name

Returns

The Guid associated with the local variable

Parameters

Parameter

Description

InBlueprint

Blueprint to search for the local variable

InScope

Local variable's scope

InVariableGuid

Local variable's name to search for

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