Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static FGuid FindLocalVariableGuidByName
(
UBlueprint * InBlueprint,
const UStruct * InScope,
const FName InVariableName
)
Finds a local variable Guid using the variable's name
The Guid associated with the local variable
Parameter |
Description |
---|---|
InBlueprint |
Blueprint to search for the local variable |
InScope |
Local variable's scope |
InVariableGuid |
Local variable's name to search for |