FBlueprintEditorUtils::GetClassNameWithoutSuffix

Returns a class name for the specified class that has no automatic suffixes, but is otherwise unmodified.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static FString GetClassNameWithoutSuffix
(
    const UClass * Class
)

Remarks

Returns a class name for the specified class that has no automatic suffixes, but is otherwise unmodified. Class can be nullptr.

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