Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static void GetClassVariableList
(
const UBlueprint * Blueprint,
TSet< FName > & VisibleVariables,
bool bIncludePrivateVars
)
Gets the visible class variable list. This includes both variables introduced here and in all superclasses.
Parameter |
Description |
---|---|
VisibleVariables |
The visible variables will be appended to this array. |