Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static UK2Node_EditablePinBase * GetEntryNode
(
const UEdGraph * InGraph
)
Finds the entry node for a function or macro graph
The found entry node for the graph
Parameter |
Description |
---|---|
InGraph |
The graph to search through |