FBlueprintEditorUtils::GetMostUpToDateClass

Helper function to get the most up to date class , returns FromClass for native types, SkeletonClass for [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) generated classes

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp

Syntax

static UClass * GetMostUpToDateClass
(
    UClass * FromClass
)

Remarks

Helper function to get the most up to date class , returns FromClass for native types, SkeletonClass for UBlueprint generated classes

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss